Play, performance, participation

  • A Game of Life

    A Game of Life

    UPDATE You wonder sometimes, do they know? Can they sense your presence guiding them? Or do they think it’s their own will moving their limbs, their own choices driving them forward? You are the one in control, but you are always apart, on the outside, watching them live in a world you can’t enter. Or, maybe…

  • Love’s Seven Names reopens 8-14 February 2026

    Love’s Seven Names reopens 8-14 February 2026

    Love’s Seven Names reopens today and will be accessible for 7 days, until Valentine’s Day. It’s an intimate piece somewhere between a game, a somatic score and a spiritual diary for you and your phone. I made it last year with Áron Levente (fka Birtalan). Safe travels! nyxxx.se/7names/

  • Inferno Speeddate to Knutpunkt conference

    Inferno Speeddate to Knutpunkt conference

    This year, the annual nordic larp conference is coming to Gothenburg, Sweden. I have regularily attended this gathering since 1999. It is the best place to meet and think with a community of scenario makers, organizers and activists from all around. I usually go try out new things, prototypes, ideas, but this year I will…

  • Om regi av interaktiv teater

    Om regi av interaktiv teater

    Jag skrev följande text till en metodhandbok för interaktiv teater som sammanställdes av Techformance, 2023. Regitankar om interaktivitet och deltagande publik Låt mig dela med mig av några tankar och erfarenheter av att arbeta med scenkonstverk som ger publiken aktiv roll i föreställningen och vilka konstnärliga upplevelser som detta kan möjliggöra. En del av de…

  • Text om TAZ i Brand #4 2025

    Text om TAZ i Brand #4 2025

    I samband med deltagandet i podden Apans anatomi läste jag om lite gamla texter av Hakim Bey. Passade på att dela mina anteckningar i en liten artikel för Brand #4 2025, tema tid. Ur introt till numret: Numret ställer frågan om det går att tänka annorlunda om tid? Hur skulle vi kunna förhålla oss till…

  • Movement in the age of smartphones

    Movement in the age of smartphones

    This text was published in the anthology Ludokonst, 2025, as a reflection on the gathering with the same name. It was written in close dialogue with Nea Landin. The book was released by Konstmuseet i Skövde. Democracy cannot be defined simply by its means — not via voting, discussion, or general assemblies. Real democracy must…

  • Gästar podden Apans anatomi om TAZ

    Gästar podden Apans anatomi om TAZ

    TEMPORÄRA AUTONOMA ZONER. Kaos och anarki. För skribenten och mystikern Hakim Bey, en pseudonym för Peter Lamborn Wilson, hänger de tätt samman. Bey söker en anarkism med litet a, gemenskaper som uppstår i kapitalismens sprickor och skapar tillfälliga kreativa zoner av autonomi och frihet. Det kan vara allt från ett rejvparty, en middag, mötesplats eller…

  • Inferno Speeddate available in English

    Inferno Speeddate available in English

    The existential speeddate that I created with Nea Landin is now available in English. It was originally commissioned for a “culture night” at Kulturhuset in Stockholm. It has later been played by Riksteatern for their members to get to know each other. Connection, confession, curiosity  Loosely inspired by Dante’s Divina Commedia, the format invites participants…

  • Mobilized to Oslo Larp Festival Grenselandet

    Mobilized to Oslo Larp Festival Grenselandet

    I’m really happy that Mobilized is welcomed at theaters, museums, academies and larp festivals. Next up is Grenselandet 2025, that will take place on December 5th and 6th.

  • Scroll or Die published by Polygon Palm

    Scroll or Die published by Polygon Palm

    Scroll or Die is an attempt to ponder our relationship to the mobile phone. It’s partly a game, a fragmented essay, a visual cacophony. Making and experiencing mobile art is a challenge from both ends. Can a phone generate artistic experiences or will it only flatten into distraction? The device is not neutral. It is…

  • Teaching Role-Play and Participation at Uniarts Helsinki

    Teaching Role-Play and Participation at Uniarts Helsinki

    In this five-day course you will explore role-play and participatory art from the participants’ point of view as well as the artist’s/host’s/game master’s perspective. For two days we will engage as participants in different kinds of artistic participatory situations. During the third day we will share methods and develop new proposals for play and participation.…

  • Kafka as a writer of interactive fiction

    Kafka as a writer of interactive fiction

    Kafka was notoriously incapable of finishing what he started. The benefit of him always starting anew is that there are many fragments still around that spawned from his curious mind. At Night belongs to my absolute favorites: Deeply lost in the night.Just as one sometimes lowers one’s head to reflect, thus to be utterly lost in…