Prototyping for movement with mobile phones

Playtesting

I’ve been spending a week with dancer and artist Nea Landin at a residency initiated by Danscentrum in a new studio in Stockholm called Söderkupolen. We met in a coding course at Konstfack and have similar interests in instruction based performances. In the residency we started working with real-time multi-user web technologies. Instructions are distributed through the participants mobile phones. These ideas have a lot of potential and I think we are only in the very beginning of something very exciting. Even if the instructions are simple they can mobilise big audience numbers in collective action.

Prototype screenshots

We drew some inspiration from a really nice article (in Swedish, in Hjärnstorm) by Rasmus Fleischer, outlining some anthropological insights from Keeping Together in Time: Dance and Drill in Human History written by William H. McNeill.

Some snippets from McNeill:

Moving briskly and keeping in time was enough to make us feel good about ourselves, satisfied to be moving together, and vaguely pleased with the world at large.

“Boundary loss” is the individual and “feeling they are one” is the collective way of looking at the same thing: a blurring of self-awareness and the heightening of fellow-feeling with all who share in the dance.

Coded poetry at Twisted shout #1, Fylkingen

Twisted Shout Poster

I will show my 9-page hell poem the void is positively charged at Twisted shout text-sound-festival at Fylkingen. The list of live acts is juicy:

* Gå på stället vocal duo
* Casey Moir vocal
* Beatboxer Mathias Yilbar
* WOL performance duo
* Performance/talk by Ilmar Laaban expert Jan Malin from Tallin
* Pyspunka – performance piece by Teddy Hultberg

You are very welcome!

Ekstasis in progress

Ekstasis Icon

Me, Ebba and Elize from Nyxxx is working with Leo from Pusselbit games to produce a 4-player synchronized app scenario under the title Ekstasis. It is written for four friends and can be played/performed at home with standard mobile phones and head phones.

This time we decided to do the voice work ourselves so we have been in Bagisstudion making recordings including instructions, dialogue and a demon.

Recording in studio

The script was written over the summer by me and Ebba. It is revolves around a feeling of loosing control. This feeling is manifested by an inner demonic voice possessing the roles of the scenario one by one.

Here is a prototype, made in Unity, with a Firebase connection to interconnect the players:

The players can make a few choices that forks the story. Will you resist or let go?

Find out on December 3rd when the app is released on iOS’ App store and Android’s Google Play.

The project is funded by Kulturrådet & Region Gävleborg